Before defining the system, I mapped how work moved from requirements
through design and development. This exposed where repeated effort,
inconsistent standards and communication gaps slowed delivery.
01Requirement Phase
02Design Phase
03Development Phase
Scenes
Communication · Analysis and evaluation · Project demo
UX/UI design · UX/UI review
Development · Testing
Roles
Product managers, marketing and operations staff
UX/UI designers and reviewers
Front-end, back-end and test engineers
Outcomes
Requirements documentation and wireframe drawings
Flowcharts, prototypes, visual drafts and visual specification documents
Component development, page development and product launch
Pain points
- Long preparation time for demos
- Long downstream design and development cycles
- No proper requirements management or unified specifications
- Inconsistent UX and UI specifications
- Repeated design effort wastes resources
- Iteration introduces further inconsistency
- No uniform development rules
- Inconsistent components require rework
- Excessive designer communication delays implementation
Goals
Quickly create demonstrable product demos using reusable design-system modules.
Create system-level visual and UX specifications that current and new designers can quickly understand.
Publish documented front-end components that developers can confidently adopt.